Hi,
If you playback with the following URL in VLC:
http://192.168.1.29:1935/TDLive/sdp.sdp/playlist.m3u8
Do you see similar quality issues?
Daren
If I play back this URL with VLC, it is very hard to get any pictures. Screen freezzes in green, often changes size/ratio, and very few times I get alone pictures.
I have attached the VLC log.
If I open directly the sdp.sdp file with VLC or with ffplay, video quality is perfect. Obviously there is a big issue here. Would Wowza need any specific parameter in the sdp file ?
Thanks for your help.
Stan
httplive warning: playback in danger of stalling
httplive debug: playing segment 4 from stream 0
ts error: libdvbpsi (PSI decoder): TS duplicate (received 0, expected 1) for PID 0
ts error: libdvbpsi (PSI decoder): TS duplicate (received 0, expected 1) for PID 4095
ts warning: discontinuity received 0x2 instead of 0x9 (pid=256)
ts warning: discontinuity received 0x2 instead of 0x9 (pid=257)
httplive debug: Reloading HLS live meta playlist
core debug: creating access ‘http’ location=‘192.168.1.29:1935/live/sdp.sdp/chunklist_w469031626.m3u8’, path=‘\192.168.1.29:1935\live\sdp.sdp\chunklist_w469031626.m3u8’
core debug: looking for access module matching “http”: 21 candidates
http debug: querying proxy for http://192.168.1.29:1935/live/sdp.sdp/chunklist_w469031626.m3u8
http debug: no proxy
http debug: http: server=‘192.168.1.29’ port=1935 file=‘/live/sdp.sdp/chunklist_w469031626.m3u8’
core debug: net: connecting to 192.168.1.29 port 1935
core debug: connection succeeded (socket = 2072)
http debug: protocol ‘HTTP’ answer code 200
http debug: Server: WowzaStreamingEngine/4.3.0
http debug: Content-Type: application/vnd.apple.mpegurl
http debug: this frame size=204
core debug: using access module “http”
core debug: Using stream method for AStream*
core debug: starting pre-buffering
core debug: received first data after 0 ms
core debug: pre-buffering done 204 bytes in 0s - 39 KiB/s
core debug: removing module “http”
httplive debug: parse_M3U8 #EXTM3U #EXT-X-VERSION:3 #EXT-X-ALLOW-CACHE:NO #EXT-X-TARGETDURATION:20 #EXT-X-MEDIA-SEQUENCE:3 #EXTINF:10.0, media_w469031626_3.ts #EXTINF:10.0, media_w469031626_4.ts #EXTINF:10.0, media_w469031626_5.ts
httplive debug: Live Playlist HLS protocol version: 3
httplive debug: updating hls stream (program-id=0, bandwidth=443810) has 3 segments
httplive debug: - segment 5 appended
httplive debug: - segments new max duration 10
core debug: creating access ‘http’ location=‘192.168.1.29:1935/live/sdp.sdp/media_w469031626_5.ts’, path=‘\192.168.1.29:1935\live\sdp.sdp\media_w469031626_5.ts’
core debug: looking for access module matching “http”: 21 candidates
http debug: querying proxy for http://192.168.1.29:1935/live/sdp.sdp/media_w469031626_5.ts
http debug: no proxy
http debug: http: server=‘192.168.1.29’ port=1935 file=‘/live/sdp.sdp/media_w469031626_5.ts’
core debug: net: connecting to 192.168.1.29 port 1935
core debug: connection succeeded (socket = 2080)
http debug: protocol ‘HTTP’ answer code 200
http debug: Server: WowzaStreamingEngine/4.3.0
http debug: Content-Type: video/MP2T
http debug: this frame size=697480
core debug: using access module “http”
core debug: Using stream method for AStream*
core debug: starting pre-buffering
core debug: received first data after 0 ms
core debug: pre-buffering done 1024 bytes in 0s - 1000000 KiB/s
core debug: removing module “http”
httplive debug: downloaded segment 5 from stream 0
httplive debug: candidate 0 bandwidth (bits/s) 206660740 >= 443810
avcodec debug: available hardware decoder output format 61 (dxva2_vld)
avcodec debug: available software decoder output format 0 (yuv420p)
core debug: looking for hw decoder module matching “none”: 1 candidates
core debug: no hw decoder modules matched
core debug: removing module “direct3d”
direct3d debug: Direct3D scene released successfully
direct3d debug: Win32 Vout EventThread terminating
direct3d debug: Win32VoutCloseWindow
direct3d debug: WinProc WM_DESTROY
core debug: Opening vout display wrapper
core debug: looking for vout display module matching “any”: 11 candidates
direct3d warning: cannot load Direct3D Shader Library; HLSL pixel shading will be disabled.
direct3d debug: creating Vout EventThread
direct3d debug: Win32VoutCreateWindow
core debug: Reusing previous vout window
direct3d debug: created video sub-window
direct3d debug: Vout EventThread running
direct3d debug: disabling screen saver
direct3d debug: Direct3d Device: Mobile Intel(R) 4 Series Express Chipset Family 32902 10818 7
core debug: VoutDisplayEvent ‘resize’ 656x518 window
direct3d warning: trying surface pixel format: YV12
direct3d debug: selected surface pixel format is YV12
direct3d debug: Using D3DTEXF_LINEAR for minification
direct3d debug: Using D3DTEXF_LINEAR for magnification
direct3d debug: Direct3D scene created successfully
direct3d warning: Direct3D shaders initialization failed !
direct3d debug: Direct3D device adapter successfully initialized
core debug: using vout display module “direct3d”
core debug: original format sz 640x482, of (0,0), vsz 640x480, 4cc I420, sar 1:1, msk r0x0 g0x0 b0x0
core debug: reusing provided vout
qt4 debug: Qt: Fullscreen state changed
core debug: VoutDisplayEvent ‘resize’ 640x480 window
freetype error: Breaking unbreakable line
core debug: auto hiding mouse cursor
core debug: auto hiding mouse cursor
httplive warning: playback in danger of stalling
httplive debug: playing segment 5 from stream 0
ts error: libdvbpsi (PSI decoder): TS duplicate (received 0, expected 1) for PID 0
ts error: libdvbpsi (PSI decoder): TS duplicate (received 0, expected 1) for PID 4095
core debug: picture might be displayed late (missing 7 ms)
avcodec debug: available hardware decoder output format 61 (dxva2_vld)
avcodec debug: available software decoder output format 0 (yuv420p)
core debug: looking for hw decoder module matching “none”: 1 candidates
core debug: no hw decoder modules matched
ts warning: discontinuity received 0x2 instead of 0x9 (pid=257)
core debug: removing module “direct3d”
direct3d debug: Direct3D scene released successfully
direct3d debug: Win32 Vout EventThread terminating
direct3d debug: Win32VoutCloseWindow
direct3d debug: WinProc WM_DESTROY
core debug: Opening vout display wrapper
core debug: looking for vout display module matching “any”: 11 candidates
direct3d warning: cannot load Direct3D Shader Library; HLSL pixel shading will be disabled.
direct3d debug: creating Vout EventThread
direct3d debug: Win32VoutCreateWindow
core debug: Reusing previous vout window
direct3d debug: created video sub-window
direct3d debug: Vout EventThread running
direct3d debug: disabling screen saver
direct3d debug: Direct3d Device: Mobile Intel(R) 4 Series Express Chipset Family 32902 10818 7
core debug: VoutDisplayEvent ‘resize’ 1296x758 window
direct3d warning: trying surface pixel format: YV12
direct3d debug: selected surface pixel format is YV12
direct3d debug: Using D3DTEXF_LINEAR for minification
direct3d debug: Using D3DTEXF_LINEAR for magnification
direct3d debug: Direct3D scene created successfully
direct3d warning: Direct3D shaders initialization failed !
direct3d debug: Direct3D device adapter successfully initialized
core debug: using vout display module “direct3d”
core debug: original format sz 1280x738, of (0,0), vsz 1280x720, 4cc I420, sar 1:1, msk r0x0 g0x0 b0x0
core debug: VoutDisplayEvent ‘resize’ 1280x720 window
core debug: reusing provided vout
qt4 debug: Qt: Fullscreen state changed
core debug: removing module “direct3d”
direct3d debug: Direct3D scene released successfully
direct3d debug: Win32 Vout EventThread terminating
direct3d debug: Win32VoutCloseWindow
direct3d debug: WinProc WM_DESTROY
core debug: Opening vout display wrapper
core debug: looking for vout display module matching “any”: 11 candidates
direct3d warning: cannot load Direct3D Shader Library; HLSL pixel shading will be disabled.
direct3d debug: creating Vout EventThread
direct3d debug: Win32VoutCreateWindow
core debug: Reusing previous vout window
direct3d debug: created video sub-window
direct3d debug: Vout EventThread running
direct3d debug: disabling screen saver
direct3d debug: Direct3d Device: Mobile Intel(R) 4 Series Express Chipset Family 32902 10818 7
core debug: VoutDisplayEvent ‘resize’ 656x518 window
direct3d warning: trying surface pixel format: YV12
direct3d debug: selected surface pixel format is YV12
direct3d debug: Using D3DTEXF_LINEAR for minification
direct3d debug: Using D3DTEXF_LINEAR for magnification
direct3d debug: Direct3D scene created successfully
direct3d warning: Direct3D shaders initialization failed !
direct3d debug: Direct3D device adapter successfully initialized
core debug: using vout display module “direct3d”
core debug: original format sz 640x482, of (0,0), vsz 640x480, 4cc I420, sar 1:1, msk r0x0 g0x0 b0x0
core debug: reusing provided vout
qt4 debug: Qt: Fullscreen state changed
core debug: VoutDisplayEvent ‘resize’ 640x480 window
core debug: removing module “direct3d”
direct3d debug: Direct3D scene released successfully
direct3d debug: Win32 Vout EventThread terminating
direct3d debug: Win32VoutCloseWindow
direct3d debug: WinProc WM_DESTROY
core debug: Opening vout display wrapper
core debug: looking for vout display module matching “any”: 11 candidates
direct3d warning: cannot load Direct3D Shader Library; HLSL pixel shading will be disabled.
direct3d debug: creating Vout EventThread
direct3d debug: Win32VoutCreateWindow
core debug: Reusing previous vout window
direct3d debug: created video sub-window
direct3d debug: Vout EventThread running
direct3d debug: disabling screen saver
direct3d debug: Direct3d Device: Mobile Intel(R) 4 Series Express Chipset Family 32902 10818 7
core debug: VoutDisplayEvent ‘resize’ 1296x758 window
direct3d warning: trying surface pixel format: YV12
direct3d debug: selected surface pixel format is YV12
direct3d debug: Using D3DTEXF_LINEAR for minification
direct3d debug: Using D3DTEXF_LINEAR for magnification
direct3d debug: Direct3D scene created successfully
direct3d warning: Direct3D shaders initialization failed !
direct3d debug: Direct3D device adapter successfully initialized
core debug: using vout display module “direct3d”
core debug: original format sz 1280x738, of (0,0), vsz 1280x720, 4cc I420, sar 1:1, msk r0x0 g0x0 b0x0
core debug: VoutDisplayEvent ‘resize’ 1280x720 window
core debug: reusing provided vout
qt4 debug: Qt: Fullscreen state changed
httplive debug: Reloading HLS live meta playlist
core debug: creating access ‘http’ location=‘192.168.1.29:1935/live/sdp.sdp/chunklist_w469031626.m3u8’, path=‘\192.168.1.29:1935\live\sdp.sdp\chunklist_w469031626.m3u8’
core debug: looking for access module matching “http”: 21 candidates
http debug: querying proxy for http://192.168.1.29:1935/live/sdp.sdp/chunklist_w469031626.m3u8
http debug: no proxy
http debug: http: server=‘192.168.1.29’ port=1935 file=‘/live/sdp.sdp/chunklist_w469031626.m3u8’
core debug: net: connecting to 192.168.1.29 port 1935
core debug: connection succeeded (socket = 2116)
http debug: protocol ‘HTTP’ answer code 200
http debug: Server: WowzaStreamingEngine/4.3.0
http debug: Content-Type: application/vnd.apple.mpegurl
http debug: this frame size=204
core debug: using access module “http”
core debug: Using stream method for AStream*
core debug: starting pre-buffering
core debug: received first data after 0 ms
core debug: pre-buffering done 204 bytes in 0s - 199218 KiB/s
core debug: removing module “http”
httplive debug: parse_M3U8 #EXTM3U #EXT-X-VERSION:3 #EXT-X-ALLOW-CACHE:NO #EXT-X-TARGETDURATION:20 #EXT-X-MEDIA-SEQUENCE:4 #EXTINF:10.0, media_w469031626_4.ts #EXTINF:10.0, media_w469031626_5.ts #EXTINF:10.0, media_w469031626_6.ts
httplive debug: Live Playlist HLS protocol version: 3
httplive debug: updating hls stream (program-id=0, bandwidth=443810) has 3 segments
httplive debug: - segment 6 appended
httplive debug: - segments new max duration 10
core debug: creating access ‘http’ location=‘192.168.1.29:1935/live/sdp.sdp/media_w469031626_6.ts’, path=‘\192.168.1.29:1935\live\sdp.sdp\media_w469031626_6.ts’
core debug: looking for access module matching “http”: 21 candidates
http debug: querying proxy for http://192.168.1.29:1935/live/sdp.sdp/media_w469031626_6.ts
http debug: no proxy
http debug: http: server=‘192.168.1.29’ port=1935 file=‘/live/sdp.sdp/media_w469031626_6.ts’
core debug: net: connecting to 192.168.1.29 port 1935
core debug: connection succeeded (socket = 2132)
http debug: protocol ‘HTTP’ answer code 200
http debug: Server: WowzaStreamingEngine/4.3.0
http debug: Content-Type: video/MP2T
http debug: this frame size=718536
core debug: using access module “http”
core debug: Using stream method for AStream*
core debug: starting pre-buffering
core debug: received first data after 0 ms
core debug: pre-buffering done 376 bytes in 0s - 367187 KiB/s
core debug: removing module “http”
httplive debug: downloaded segment 6 from stream 0
httplive debug: candidate 0 bandwidth (bits/s) 159674666 >= 443810
core debug: auto hiding mouse cursor
core warning: playback too early (-106258): down-sampling
core debug: picture might be displayed late (missing 12 ms)
core warning: playback way too early (-191916): playing silence
core debug: inserting 4231 zeroes
httplive warning: playback in danger of stalling
httplive debug: playing segment 6 from stream 0
ts error: libdvbpsi (PSI decoder): TS duplicate (received 0, expected 1) for PID 0
ts error: libdvbpsi (PSI decoder): TS duplicate (received 0, expected 1) for PID 4095
ts warning: discontinuity received 0x2 instead of 0xf (pid=256)
ts warning: discontinuity received 0x2 instead of 0xf (pid=257)
httplive debug: Reloading HLS live meta playlist
core debug: creating access ‘http’ location=‘192.168.1.29:1935/live/sdp.sdp/chunklist_w469031626.m3u8’, path=‘\192.168.1.29:1935\live\sdp.sdp\chunklist_w469031626.m3u8’
core debug: looking for access module matching “http”: 21 candidates
http debug: querying proxy for http://192.168.1.29:1935/live/sdp.sdp/chunklist_w469031626.m3u8
http debug: no proxy
http debug: http: server=‘192.168.1.29’ port=1935 file=‘/live/sdp.sdp/chunklist_w469031626.m3u8’
core debug: net: connecting to 192.168.1.29 port 1935
core debug: connection succeeded (socket = 2128)
http debug: protocol ‘HTTP’ answer code 200
http debug: Server: WowzaStreamingEngine/4.3.0
http debug: Content-Type: application/vnd.apple.mpegurl
http debug: this frame size=204
core debug: using access module “http”
core debug: Using stream method for AStream*
core debug: starting pre-buffering
core debug: received first data after 0 ms
core debug: pre-buffering done 204 bytes in 0s - 39 KiB/s
core debug: removing module “http”
httplive debug: parse_M3U8 #EXTM3U #EXT-X-VERSION:3 #EXT-X-ALLOW-CACHE:NO #EXT-X-TARGETDURATION:20 #EXT-X-MEDIA-SEQUENCE:5 #EXTINF:10.0, media_w469031626_5.ts #EXTINF:10.0, media_w469031626_6.ts #EXTINF:10.0, media_w469031626_7.ts
httplive debug: Live Playlist HLS protocol version: 3
httplive debug: updating hls stream (program-id=0, bandwidth=443810) has 3 segments
httplive debug: - segment 7 appended
httplive debug: - segments new max duration 10
core debug: creating access ‘http’ location=‘192.168.1.29:1935/live/sdp.sdp/media_w469031626_7.ts’, path=‘\192.168.1.29:1935\live\sdp.sdp\media_w469031626_7.ts’
core debug: looking for access module matching “http”: 21 candidates
http debug: querying proxy for http://192.168.1.29:1935/live/sdp.sdp/media_w469031626_7.ts
http debug: no proxy
http debug: http: server=‘192.168.1.29’ port=1935 file=‘/live/sdp.sdp/media_w469031626_7.ts’
core debug: net: connecting to 192.168.1.29 port 1935
core debug: connection succeeded (socket = 2140)
http debug: protocol ‘HTTP’ answer code 200
http debug: Server: WowzaStreamingEngine/4.3.0
http debug: Content-Type: video/MP2T
http debug: this frame size=622092
core debug: using access module “http”
core debug: Using stream method for AStream*
core debug: starting pre-buffering
core debug: received first data after 0 ms
core debug: pre-buffering done 1024 bytes in 0s - 1000000 KiB/s
core debug: removing module “http”
httplive debug: downloaded segment 7 from stream 0
httplive debug: candidate 0 bandwidth (bits/s) 124418400 >= 443810
core warning: playback too early (-89782): down-sampling
httplive warning: playback in danger of stalling
httplive debug: playing segment 7 from stream 0
ts error: libdvbpsi (PSI decoder): TS duplicate (received 0, expected 1) for PID 0
ts error: libdvbpsi (PSI decoder): TS duplicate (received 0, expected 1) for PID 4095
ts warning: discontinuity received 0x2 instead of 0xf (pid=257)
ts warning: discontinuity received 0x2 instead of 0xf (pid=256)
avcodec debug: available hardware decoder output format 61 (dxva2_vld)
avcodec debug: available software decoder output format 0 (yuv420p)
core debug: looking for hw decoder module matching “none”: 1 candidates
core debug: no hw decoder modules matched
core debug: removing module “direct3d”
direct3d debug: Direct3D scene released successfully
direct3d debug: Win32 Vout EventThread terminating
direct3d debug: Win32VoutCloseWindow
direct3d debug: WinProc WM_DESTROY
core debug: Opening vout display wrapper
core debug: looking for vout display module matching “any”: 11 candidates
direct3d warning: cannot load Direct3D Shader Library; HLSL pixel shading will be disabled.
direct3d debug: creating Vout EventThread
direct3d debug: Win32VoutCreateWindow
core debug: Reusing previous vout window
direct3d debug: created video sub-window
direct3d debug: Vout EventThread running
direct3d debug: disabling screen saver
direct3d debug: Direct3d Device: Mobile Intel(R) 4 Series Express Chipset Family 32902 10818 7
core debug: VoutDisplayEvent ‘resize’ 656x518 window
direct3d warning: trying surface pixel format: YV12
direct3d debug: selected surface pixel format is YV12
direct3d debug: Using D3DTEXF_LINEAR for minification
direct3d debug: Using D3DTEXF_LINEAR for magnification
direct3d debug: Direct3D scene created successfully
direct3d warning: Direct3D shaders initialization failed !
direct3d debug: Direct3D device adapter successfully initialized
core debug: using vout display module “direct3d”
core debug: original format sz 640x482, of (0,0), vsz 640x480, 4cc I420, sar 1:1, msk r0x0 g0x0 b0x0
core debug: reusing provided vout
qt4 debug: Qt: Fullscreen state changed
avcodec debug: enabling direct rendering
core debug: VoutDisplayEvent ‘resize’ 640x480 window
freetype error: Breaking unbreakable line
httplive debug: Reloading HLS live meta playlist
core debug: creating access ‘http’ location=‘192.168.1.29:1935/live/sdp.sdp/chunklist_w469031626.m3u8’, path=‘\192.168.1.29:1935\live\sdp.sdp\chunklist_w469031626.m3u8’
core debug: looking for access module matching “http”: 21 candidates
http debug: querying proxy for http://192.168.1.29:1935/live/sdp.sdp/chunklist_w469031626.m3u8
http debug: no proxy
http debug: http: server=‘192.168.1.29’ port=1935 file=‘/live/sdp.sdp/chunklist_w469031626.m3u8’
core debug: net: connecting to 192.168.1.29 port 1935
core debug: connection succeeded (socket = 3192)
http debug: protocol ‘HTTP’ answer code 200
http debug: Server: WowzaStreamingEngine/4.3.0
http debug: Content-Type: application/vnd.apple.mpegurl
http debug: this frame size=204
core debug: using access module “http”
core debug: Using stream method for AStream*
core debug: starting pre-buffering
core debug: received first data after 0 ms
core debug: pre-buffering done 204 bytes in 0s - 199218 KiB/s
core debug: removing module “http”
httplive debug: parse_M3U8 #EXTM3U #EXT-X-VERSION:3 #EXT-X-ALLOW-CACHE:NO #EXT-X-TARGETDURATION:20 #EXT-X-MEDIA-SEQUENCE:6 #EXTINF:10.0, media_w469031626_6.ts #EXTINF:10.0, media_w469031626_7.ts #EXTINF:10.0, media_w469031626_8.ts
httplive debug: Live Playlist HLS protocol version: 3
httplive debug: updating hls stream (program-id=0, bandwidth=443810) has 3 segments
httplive debug: - segment 8 appended
httplive debug: - segments new max duration 10
core debug: creating access ‘http’ location=‘192.168.1.29:1935/live/sdp.sdp/media_w469031626_8.ts’, path=‘\192.168.1.29:1935\live\sdp.sdp\media_w469031626_8.ts’
core debug: looking for access module matching “http”: 21 candidates
http debug: querying proxy for http://192.168.1.29:1935/live/sdp.sdp/media_w469031626_8.ts
http debug: no proxy
http debug: http: server=‘192.168.1.29’ port=1935 file=‘/live/sdp.sdp/media_w469031626_8.ts’
core debug: net: connecting to 192.168.1.29 port 1935
core debug: connection succeeded (socket = 3604)
http debug: protocol ‘HTTP’ answer code 200
http debug: Server: WowzaStreamingEngine/4.3.0
http debug: Content-Type: video/MP2T
http debug: this frame size=622468
core debug: using access module “http”
core debug: Using stream method for AStream*
core debug: starting pre-buffering
core debug: received first data after 1 ms
core debug: pre-buffering done 1024 bytes in 0s - 999 KiB/s
core debug: removing module “http”
httplive debug: downloaded segment 8 from stream 0
httplive debug: candidate 0 bandwidth (bits/s) 101627428 >= 443810
core debug: auto hiding mouse cursor
avcodec warning: plane 0 not aligned
avcodec warning: disabling direct rendering
avcodec debug: enabling direct rendering
core warning: playback way too early (-371025): playing silence
core debug: inserting 8181 zeroes
avcodec warning: plane 0 not aligned
avcodec warning: disabling direct rendering
avcodec debug: enabling direct rendering
core warning: playback too early (-86545): down-sampling
core warning: playback way too early (-180739): playing silence
core debug: inserting 3985 zeroes
avcodec warning: plane 0 not aligned
avcodec warning: disabling direct rendering
avcodec debug: enabling direct rendering
avcodec warning: plane 0 not aligned
avcodec warning: disabling direct rendering
avcodec debug: enabling direct rendering
avcodec warning: plane 0 not aligned
avcodec warning: disabling direct rendering
avcodec debug: enabling direct rendering
avcodec warning: plane 0 not aligned
avcodec warning: disabling direct rendering
avcodec debug: enabling direct rendering
core warning: picture is too late to be displayed (missing 45 ms)
core debug: picture might be displayed late (missing 12 ms)
avcodec warning: plane 0 not aligned
avcodec warning: disabling direct rendering
avcodec debug: enabling direct rendering
avcodec warning: plane 0 not aligned
avcodec warning: disabling direct rendering
avcodec debug: enabling direct rendering
avcodec warning: plane 0 not aligned
avcodec warning: disabling direct rendering
avcodec debug: enabling direct rendering
avcodec warning: plane 0 not aligned
avcodec warning: disabling direct rendering
avcodec debug: enabling direct rendering
avcodec warning: plane 0 not aligned
avcodec warning: disabling direct rendering
avcodec debug: available hardware decoder output format 61 (dxva2_vld)
avcodec debug: available software decoder output format 0 (yuv420p)
core debug: looking for hw decoder module matching “none”: 1 candidates
core debug: no hw decoder modules matched
core debug: removing module “direct3d”
direct3d debug: Direct3D scene released successfully
direct3d debug: Win32 Vout EventThread terminating
direct3d debug: Win32VoutCloseWindow
direct3d debug: WinProc WM_DESTROY
core debug: Opening vout display wrapper
core debug: looking for vout display module matching “any”: 11 candidates
direct3d warning: cannot load Direct3D Shader Library; HLSL pixel shading will be disabled.
direct3d debug: creating Vout EventThread
direct3d debug: Win32VoutCreateWindow
core debug: Reusing previous vout window
direct3d debug: created video sub-window
direct3d debug: Vout EventThread running
direct3d debug: disabling screen saver
direct3d debug: Direct3d Device: Mobile Intel(R) 4 Series Express Chipset Family 32902 10818 7
core debug: VoutDisplayEvent ‘resize’ 1296x758 window
direct3d warning: trying surface pixel format: YV12
direct3d debug: selected surface pixel format is YV12
direct3d debug: Using D3DTEXF_LINEAR for minification
direct3d debug: Using D3DTEXF_LINEAR for magnification
direct3d debug: Direct3D scene created successfully
direct3d warning: Direct3D shaders initialization failed !
direct3d debug: Direct3D device adapter successfully initialized
core debug: using vout display module “direct3d”
core debug: original format sz 1280x738, of (0,0), vsz 1280x720, 4cc I420, sar 1:1, msk r0x0 g0x0 b0x0
core debug: reusing provided vout
qt4 debug: Qt: Fullscreen state changed
core debug: VoutDisplayEvent ‘resize’ 1280x720 window
core debug: removing module “direct3d”
direct3d debug: Direct3D scene released successfully
direct3d debug: Win32 Vout EventThread terminating
direct3d debug: Win32VoutCloseWindow
direct3d debug: WinProc WM_DESTROY
core debug: Opening vout display wrapper
core debug: looking for vout display module matching “any”: 11 candidates
direct3d warning: cannot load Direct3D Shader Library; HLSL pixel shading will be disabled.
direct3d debug: creating Vout EventThread
direct3d debug: Win32VoutCreateWindow
core debug: Reusing previous vout window
direct3d debug: created video sub-window
direct3d debug: Vout EventThread running
direct3d debug: disabling screen saver
direct3d debug: Direct3d Device: Mobile Intel(R) 4 Series Express Chipset Family 32902 10818 7
core debug: VoutDisplayEvent ‘resize’ 656x518 window
direct3d warning: trying surface pixel format: YV12
direct3d debug: selected surface pixel format is YV12
direct3d debug: Using D3DTEXF_LINEAR for minification
direct3d debug: Using D3DTEXF_LINEAR for magnification
direct3d debug: Direct3D scene created successfully
direct3d warning: Direct3D shaders initialization failed !
direct3d debug: Direct3D device adapter successfully initialized
core debug: using vout display module “direct3d”
core debug: original format sz 640x482, of (0,0), vsz 640x480, 4cc I420, sar 1:1, msk r0x0 g0x0 b0x0
core debug: VoutDisplayEvent ‘resize’ 640x480 window
core debug: reusing provided vout
core debug: removing module “direct3d”
direct3d debug: Direct3D scene released successfully
direct3d debug: Win32 Vout EventThread terminating
direct3d debug: Win32VoutCloseWindow
direct3d debug: WinProc WM_DESTROY
core debug: Opening vout display wrapper
core debug: looking for vout display module matching “any”: 11 candidates
direct3d warning: cannot load Direct3D Shader Library; HLSL pixel shading will be disabled.
direct3d debug: creating Vout EventThread
direct3d debug: Win32VoutCreateWindow
core debug: Reusing previous vout window
direct3d debug: created video sub-window
direct3d debug: Vout EventThread running
direct3d debug: disabling screen saver
direct3d debug: Direct3d Device: Mobile Intel(R) 4 Series Express Chipset Family 32902 10818 7
core debug: VoutDisplayEvent ‘resize’ 1296x758 window
direct3d warning: trying surface pixel format: YV12
direct3d debug: selected surface pixel format is YV12
direct3d debug: Using D3DTEXF_LINEAR for minification
direct3d debug: Using D3DTEXF_LINEAR for magnification
direct3d debug: Direct3D scene created successfully
direct3d warning: Direct3D shaders initialization failed !
direct3d debug: Direct3D device adapter successfully initialized
core debug: using vout display module “direct3d”
core debug: original format sz 1280x738, of (0,0), vsz 1280x720, 4cc I420, sar 1:1, msk r0x0 g0x0 b0x0
core debug: reusing provided vout
core debug: VoutDisplayEvent ‘resize’ 1280x720 window
core debug: auto hiding mouse cursor
httplive warning: playback in danger of stalling
httplive debug: playing segment 8 from stream 0
ts error: libdvbpsi (PSI decoder): TS duplicate (received 0, expected 1) for PID 0
ts error: libdvbpsi (PSI decoder): TS duplicate (received 0, expected 1) for PID 4095
ts warning: discontinuity received 0x2 instead of 0x5 (pid=257)
ts warning: discontinuity received 0x2 instead of 0x8 (pid=256)