When stream is started from ios mobile app using gocoder SDK and shown on android app using Gocoder SDK, stream video is coming as pixelated.
Appreciate you help.
When stream is started from ios mobile app using gocoder SDK and shown on android app using Gocoder SDK, stream video is coming as pixelated.
Appreciate you help.
I would try to change some of the settings as certain iOS and Android devices differ as far as what amount of data they can handle @mnt testing. You also need to make sure that HLS in enabled in the Android SDK app since that SDK primarily uses WOWZ.
For mobile streaming, it’s best to encode streams using a low bitrate, frame rate, and low encoding complexity. A total bitrate of between 64Kbps and 250Kbps is best.
Many mobile devices may not be able to handle a full 30 frames per second (fps). A frame rate between 15fps and 24fps may be best for mobile. It’s best to encode to a lower H.264 complexity. Most mobile devices only support H.264 Baseline profile.