Android devices 4.0+ generally support hls playback. Your playback would look the same as your iOS device. Typically in mosts iterations of Android a rtsp url is an accepted fallback as well. I would try both protocols with your sample.mp4 file that comes with your Wowza installation to do your initial testing:
The Iphone stopped playing - the playlist.m3u8 does work on its own, it is my normal code. Haven’t tried android yet, but am pretty sure it won’t work either.
Still unsure how, when live streaming just rtmp and no fancy server stuff, I can also get http and rtsp… Just good karma, I guess!
I am doing that - it works - and with fallback to flash, also working. Could you please give me a line for providing rtsp to androids similar to the one above you gave above for providing http to ios devices. The one for live streams please.
That would complete my player.
btw, the line above only works for devices above iPhone 4 like iPhone 4s - at least that is my experience. Is this correct?
You just need to ensure the URL in your code matches what Wowza generates. So for example an HTML5 web page hosting a live Apple HLS live steam can be as simple as: