Hi All,
Does WZAACEncoder only support 1 channel audio data?
I’m using method “audioPCMFrameWasCaptured: bufferList: time: sampleRate:” to encode my audio data, but:
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If my audioBufferList has 1 channel ==> no problem
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If myAudioBufferList has 2 channel ==> xcode console always show error “WowzaGoCoderSDK: Audio conversion error; status = -50”.
Any help or advice would be highly appreciated.
Thanks,