Is there a way to execute a method when a streaming client retrieves a chunk. We’d like to be able to execute a method when a specific client requests a chunk so we can calculate the time required to request and download chunks for various bitrates in the manifest.
For example, assume the client is currently downloading chunks from a 100Kbps representation of a stream where each chunk contained ten seconds of content and it takes an average of 4 seconds to download, one could extrapolate the throughput available to the client.
We are aware that their are various methods to determine current download bitrate from the client side, however we’re wanting to do so from the server side.