Now that I solved my fragmentation problem … I am able to connect to the server via RTSP and initiate an RTP session. Wowza receives all of my packets correctly and I am able to click on the Incoming Streams link of the Live application and see the incoming bytes received incrementing. I can also use the record tool to record the video and when I play it back, it looks perfect.
However, Wowza refuses to play the stream. I have tried playing with a web player, the engine manager players and VLC. With VLC, I can see the RTSP commands come into the log file where it’s setting up the session. The VLC log shows this as well, so I know it’s connecting properly. After about 10 seconds, it times out and closes the stream.
I am running the trial version of Wowza on my PC but we have a license that I plan on migrating to, once this works. All of the TCP and UDP ports are open on my local machine.
Does anyone know how Wowza works internally? If I have a live application setup, how can I debug this further? I see nothing in the log file that throws any kind of error.