We allow our customers to stream offline, meaning in order to stream, they have to be connected to our network but not the internet. We have our own servers on which wowza streaming engine is installed. We usually install SSL either on the firewall or use lets encrypt.
We have one server on which we decided to install streamlock.net license provided by wowza. So now we provide the customer the streaming URL from streamlock.net. We use HLS
Does that mean that all the user traffic is going to the internet or only at the tcp handshake? If it’s the latter then how many tcp handshake occur in HLS streaming? Because the server keeps sending data chunks every few seconds, so if the video is 2h long, how many times the user has been forced to go online?