Hi @Anders Gunnarsson, yes stream targets are used to push a stream to another server, CDN or other distributed destinations; not for a regular outgoing stream. The article above refers to settings for stream targets admin.
Wowza uses localhost rather than actual IP addresses as people might use that actual IP address for testing. It is assumed that the person who is managing the server is logged directly into the server.
Ok, but I don’t have a need to redistribute anywhere, I prefer to use the regular wowza outgoing live stream, but I need to start/stop it (even that the incoming stream isn’t stopped).
Otherwise, if you’re looking to control when a playback stream is created by the Application, you could control the source publishing credentials or MediaCaster stream file connections using the REST API.
Servers do not push content to players. Players “pull” content from streaming media servers. For example.
Encoder --> Wowza Streaming Engine <-- Clients connect to server for playback.
The article below will show you how to configure an RTMP encoder to send a live stream to Wowza Streaming Engine and play back the content via Apple HLS.
Servers do not push content to players. Players “pull” content from streaming media servers. For example.
Encoder --> Wowza Streaming Engine <-- Clients connect to server for playback.
The article below will show you how to configure an RTMP encoder to send a live stream to Wowza Streaming Engine and play back the content via Apple HLS.