Player stuck in Buffering state

Hi, Wowza Dev team.

I’m working on playing RTMP streaming on iOS Devices. Then I noticed the sample app WowzaGoCoderSDKSampleAppPlayer.objc stuck in state Buffering when I tap play button over and over again.

On the other hand, I wrote more simple version of player app in Swift. But I faced same problem.

I’ve checked I’m using latest SDK (GoCoder SDK for iOS v1.5.1.0949). And I tested it both on iOS 11.4 with Xcode 9.4.1 & Xcode 10 iOS 12.

Any idea? Please let me know.

Hello @Toshitaka Nakagawa, sorry to hear it. It’s a little tricky to guess from the forum without looking more closely, but if you open a support ticket, we can see if it configured correctly.

Thank you for replying!

I’ll open a ticket :slight_smile:

You’re welcome! Please give us an update after the ticket and let us know how it was fixed. Thanks!