I am developing a video chat app that will stream Audio and Video from an Android device to a remote player (over the internet). I am using MediaCodec on the android device to encode a 1024x576 30fps stream with 1 I frame every second. I am publishing that stream to wowza via RTSP. With Flash Player (netstream buffer of .10) I’m still at ~1-1.5sec second latency. I would like to be < 500ms. I am somewhat locked into the Android being the video source, but I am flexible on the player side.
Questions:
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is there a lower latency alternative to MediaCodec on Android (maybe ffmpeg or openCV)?
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What’s the lowest latency decoding method? Flash Player/FFPlay/VLC or some custom SDK?
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Can you achieve something like the GameStream from NVIDIA (or AWS AppStream) using wowza (probably only a few frames latency)?
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Does Wowza support transcoding using the low latency presets on NVIDIA? I am hosting on EC2 and can use the GPU instances.
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what is the lowest latency that people are getting using wowa?
Sorry for the long list, I’ve been using wowza for a while and love the overall product, but needed some direction on how to optimize my solution.
thanks,
mark