Hello, Guys. I’m developing an Android app that livestreams to wowza. I’ve tested it in two different servers successfully. But this third server is giving me a lot of problems.
When I start a incoming stream, it shows correctly and the app is buffering.
And the logcat from the client app
The problem is that, no matter how long I wait, the Input Byte data remains in 0/s, so it’s like the streaming is there, but never starts.
Did anybody ever had that problem and can help me?
Thank you a lot!