Live audio streaming to multiple sources to multiple targets

I’m working on a project where I have multiple sources who would be streaming live audio to multiple recipients.

What I want to do is?

  1. Publish audio from a client to the server.

  2. The published audio should be streamed down to the receiving client.

Is there additional components I would have to write using the Wowza API or is this something which is available out of the box? I am experienced in java development, so I should be able to handle this task myself.

Thanks

Hi,

The workflow you have described is available with a regular Wowza Streaming Engine installation.

You will need to publish the audio stream to your Wowza live application, using an encoder, and then play back that stream using a player running on the receiving client side.

For a simple setup, you can take a look at the “How to set up live streaming using an RTMP-based encoder” forum article for a more detailed explanation.

Zoran