A problem occured which is … after some package lost the latency comes back .
So i was thinking that the player have nothing to do with it because we already cut the buffertime to 0.25
So it is for sure wowza Server
I entered stream.xml and made the dropframes less i took the last 0 of each from the end
= if the dropPBuffer was 2000 , it is 200 now … and so on for all others
and i choose rtp-live-lowlatency rather than live
i also entered Vhost.xml and i set the buffer to 1600 in rtp rather than 65000
I am testing it right now to see if that works , seems better than before until now 30 mins on and im still 0.25 latency (maybe i am not having package lost or maybe it works ) ill update in case it failed and another workaround will be dealt with
For all java dev and other dev that doesnt know flash ,
what i did is the following :
download flash pro (from adobe) than go to live folder LiveVideoStreaming–>FlashRTMPPlayer–>live.fla
Open the fla with adobe … than go to actions (press on the visual gui Frame anywhere you want ) or press f9
The code will show
There is a varialble called buffertime , put it 0.25
dont try 0 because it will be awful lag , 0.25 was fine really .
It works now but i have to try it more on the long run, incase of bad behavior i will report back .
BTW i am using flash version 11