IOS: retain cycle when starting Stream

WowzaSDK seems to retain reference to WOWZStatusCallback when calling WowzaGoCoder.startStreaming

Following tutorial here: https://www.wowza.com/docs/how-to-build-a-basic-app-with-gocoder-sdk-for-ios#monitor I can pass self as a callback, but once I do, instance of my class isn’t released as I’m keeping reference to WowzaSDK instance…

v1.5.1

I also noticed the same issue. Looking forward to hearing from dev team.