# Wowza SDK iOS : Can't reconnect ULL Stream when internet lost -\> Wowza cloud ULL

**URL:** <https://community.wowza.com/t/wowza-sdk-ios-cant-reconnect-ull-stream-when-internet-lost-wowza-cloud-ull/52655>\
**Category:** Wowza GoCoder SDK\
**Created:** [January 14, 2019, 12:24pm UTC](https://community.wowza.com/t/wowza-sdk-ios-cant-reconnect-ull-stream-when-internet-lost-wowza-cloud-ull/52655 "2019-01-14T12:24:40Z")\
**Posts on this page:** 1\
**Showing post:** 1

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**Author:** ![Jeremie\_PERERA](https://avatars.discourse-cdn.com/v4/letter/j/b2d939/32.png) [@Jeremie\_PERERA](https://community.wowza.com/u/Jeremie_PERERA)\
**Post date:** [January 14, 2019, 12:24pm UTC](https://community.wowza.com/t/wowza-sdk-ios-cant-reconnect-ull-stream-when-internet-lost-wowza-cloud-ull/52655/1 "2019-01-14T12:24:40Z")

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Hello,

I test my iOS app with Wowza SDK.

I see something wrong… :

When I switch wifi to 4G (cellular phone), the SDK trigger an error with the function : - (void) onWOWZError:(WOWZStatus \*) goCoderStatus

Do you know how i can reconnect the stream ? i try to do this : [self.goCoderstartStreaming:self];

But It doesn’t work…

Thank you for your help ! 🙂

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_[View the full topic](https://community.wowza.com/t/wowza-sdk-ios-cant-reconnect-ull-stream-when-internet-lost-wowza-cloud-ull/52655)._
