# Using an MPEG Transport Stream (MPEG-TS) encoder with Wowza Pro (MPEG-TS)

**URL:** <https://community.wowza.com/t/using-an-mpeg-transport-stream-mpeg-ts-encoder-with-wowza-pro-mpeg-ts/49>\
**Category:** Wowza Streaming Engine\
**Created:** [June 30, 2008, 8:25am UTC](https://community.wowza.com/t/using-an-mpeg-transport-stream-mpeg-ts-encoder-with-wowza-pro-mpeg-ts/49 "2008-06-30T08:25:29Z")\
**Posts on this page:** 1\
**Showing post:** 17

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**Author:** ![Charlie\_Good](https://sea2.discourse-cdn.com/flex002/user_avatar/community.wowza.com/charlie_good/32/383_2.png) [@Charlie\_Good](https://community.wowza.com/u/Charlie_Good)\
**Post date:** [August 27, 2009, 7:58am UTC](https://community.wowza.com/t/using-an-mpeg-transport-stream-mpeg-ts-encoder-with-wowza-pro-mpeg-ts/49/17 "2009-08-27T07:58:14Z")

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> 1. Can the streamer do a IGMPv1 join to a existing Multicast stream containing a Mpeg2TS 188bytes stream (h.264 and aac Elementary streams)?

Yes, this should work great. You might get better performance from this development build. I enhanced our multicast performance:

[WowzaMediaServerPro1.7.2-patch2.zip](https://www.wowza.com/downloads/WowzaMediaServer-1-7-2/WowzaMediaServerPro1.7.2-patch2.zip)

> 1. Can it remux and remap it unicastly over RTMP for viewing on Flash 10?

Yes, that is exactly what it does.

> 1. Are there any security mechanisms that i can set restrictions from the streamingserver regards to where the client comes from and so on?

Yes, see this post:

[http://community.wowza.com/t/-/45](http://community.wowza.com/t/-/45)

Charlie

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