# Streaming rtsp/rtp to Wowza from net7mma library C#

**URL:** <https://community.wowza.com/t/streaming-rtsp-rtp-to-wowza-from-net7mma-library-c/48807>\
**Category:** Wowza Streaming Engine\
**Created:** [May 23, 2017, 11:54am UTC](https://community.wowza.com/t/streaming-rtsp-rtp-to-wowza-from-net7mma-library-c/48807 "2017-05-23T11:54:11Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![bartek\_kowalski](https://avatars.discourse-cdn.com/v4/letter/b/ed655f/32.png) [@bartek\_kowalski](https://community.wowza.com/u/bartek_kowalski)\
**Post date:** [May 23, 2017, 11:54am UTC](https://community.wowza.com/t/streaming-rtsp-rtp-to-wowza-from-net7mma-library-c/48807/1 "2017-05-23T11:54:11Z")

</div>

Hello,

I’m using net7mma C# library for creating rtsp server and sending h264 stream directly to Wowza. Everything works fine except of small amount of frames displayed by player in Wowza. It’s about 2-3 frames per second or less. While sending data via RTP I receive SocketExceptions in my console application. Is there any chance to make video playback smoother? I have to add that I’m receiving stream as byte array and pack then into frames. Maybe those frames are not packed right so Wowza do not see them properly. Is there anyone who tried to do same net7mma -\> wowza -\> client service?

---

<div class="post-metadata">

**Author:** ![Andy\_Engberson](https://sea2.discourse-cdn.com/flex002/user_avatar/community.wowza.com/andy_engberson/32/392_2.png) [@Andy\_Engberson](https://community.wowza.com/u/Andy_Engberson)\
**Post date:** [June 21, 2017, 9:37am UTC](https://community.wowza.com/t/streaming-rtsp-rtp-to-wowza-from-net7mma-library-c/48807/2 "2017-06-21T09:37:53Z")

</div>

Hello,

I see that this issue was discussed in a support ticket. Feel free to post any thing helpful from that ticket.

Regards,

Andy E.
