# Question: Video conference using Wowza WebRTC

**URL:** https://community.wowza.com/t/question-video-conference-using-wowza-webrtc/94763
**Category:** Community
**Tags:** webrtc
**Created:** [March 31, 2022, 11:32am UTC](https://community.wowza.com/t/question-video-conference-using-wowza-webrtc/94763 "2022-03-31T11:32:15Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![Jun\_Na](https://avatars.discourse-cdn.com/v4/letter/j/839c29/32.png) [@Jun\_Na](https://community.wowza.com/u/Jun_Na)
#### Post date: [March 31, 2022, 11:32am UTC](https://community.wowza.com/t/question-video-conference-using-wowza-webrtc/94763/1 "2022-03-31T11:32:15Z")

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Hello, I’m sorry to contact you through the translator.  
I am testing the video conferencing solution using Wowza Engine. There is a problem with the test on the Wowza web page ( [https://www.wowza.com/developer/webrtc/dev-meeting](https://www.wowza.com/developer/webrtc/dev-meeting) )  
Many-to-many connections do not allow clients to connect smoothly, so they should be reconnected.  
Also, each client has a different client that succeeds in connecting  
(Each user is in a different network environment)

The questions are as follows.  
What part of Wowja’s engine should I set up to solve this problem?  
Is the WebRTC server implemented as a peer-to-peer, SFU, or MFU?  
Could you give me any advice on this matter?

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### Author: ![Rose\_Power-Wowza\_Com](https://sea2.discourse-cdn.com/flex002/user_avatar/community.wowza.com/rose_power-wowza_com/32/431_2.png) [@Rose\_Power-Wowza\_Com](https://community.wowza.com/u/Rose_Power-Wowza_Com)
#### Post date: [April 6, 2022, 1:16pm UTC](https://community.wowza.com/t/question-video-conference-using-wowza-webrtc/94763/2 "2022-04-06T13:16:26Z")

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Sorry I missed this earlier. I would say that our webrtc offering is not really built for many-to-many, it works best for one-to-many or few-to-many. Our docs only recommend those two workflows:

- [One-to-few and few-to-few WebRTC broadcasts](https://www.wowza.com/docs/webrtc-workflows-in-wowza-streaming-engine#one-to-few-and-few-to-few-webrtc-broadcasts3)
- [One-to-many WebRTC broadcasts](https://www.wowza.com/docs/webrtc-workflows-in-wowza-streaming-engine#one-to-many-webrtc-broadcasts4)  
  

WebRTC is designed for peer-to-peer connections, but not for many-to-many.

[https://www.wowza.com/docs/webrtc-workflows-in-wowza-streaming-engine#one-to-few-and-few-to-few-webrtc-broadcasts3](https://www.wowza.com/docs/webrtc-workflows-in-wowza-streaming-engine#one-to-few-and-few-to-few-webrtc-broadcasts3)
