# Optimal Chunk-Size HLS-Ingest to Akamai MSL4

**URL:** <https://community.wowza.com/t/optimal-chunk-size-hls-ingest-to-akamai-msl4/92341>\
**Category:** Wowza Streaming Engine\
**Created:** [November 13, 2020, 8:56pm UTC](https://community.wowza.com/t/optimal-chunk-size-hls-ingest-to-akamai-msl4/92341 "2020-11-13T20:56:15Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Marcel\_Linke](https://avatars.discourse-cdn.com/v4/letter/m/858c86/32.png) [@Marcel\_Linke](https://community.wowza.com/u/Marcel_Linke)\
**Post date:** [November 13, 2020, 8:56pm UTC](https://community.wowza.com/t/optimal-chunk-size-hls-ingest-to-akamai-msl4/92341/1 "2020-11-13T20:56:15Z")

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Hello,  
we send our Streams ( Akamai-Stream Targets -\> HLS Push ) to the Akamai Network. I have read this Wowza Article -\> [https://www.wowza.com/docs/how-to-stream-to-akamai](https://www.wowza.com/docs/how-to-stream-to-akamai)

There is a Notification:  
" \* (Wowza Streaming Engine 4.7.5.01 and earlier) If your Akamai endpoint will ingest an HLS stream, we recommend that you use the default **cupertinoChunkDurationTarget** value of **10000**. Lower chunk durations may introduce throughput issues on the Akamai network."

Is this also a Problem with the newest Wowza Version 4.8.5? I ask, because we have adjusted 6 Seconds for the HLS-Chunk Size.
