# NetConnection with C# : FluorineFX ?

**URL:** <https://community.wowza.com/t/netconnection-with-c-fluorinefx/455>\
**Category:** Wowza Streaming Engine\
**Created:** [September 22, 2009, 5:09pm UTC](https://community.wowza.com/t/netconnection-with-c-fluorinefx/455 "2009-09-22T17:09:10Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Charlie\_Good](https://sea2.discourse-cdn.com/flex002/user_avatar/community.wowza.com/charlie_good/32/383_2.png) [@Charlie\_Good](https://community.wowza.com/u/Charlie_Good)\
**Post date:** [September 22, 2009, 3:32pm UTC](https://community.wowza.com/t/netconnection-with-c-fluorinefx/455/4 "2009-09-22T15:32:04Z")

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I really don’t want to dig into debugging FluorineFx. If you want to remotely call into Wowza Media Server either add an HTTPProvider interface or a web services interface.

[http://community.wowza.com/t/-/52](http://community.wowza.com/t/-/52)

HTTPProvider is discussed in the User’s Guide.

Charlie

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