# Mpeg-ts - tcp

**URL:** <https://community.wowza.com/t/mpeg-ts-tcp/154>\
**Category:** Wowza Streaming Engine\
**Created:** [June 8, 2016, 11:40am UTC](https://community.wowza.com/t/mpeg-ts-tcp/154 "2016-06-08T11:40:33Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![system](https://sea2.discourse-cdn.com/flex002/user_avatar/community.wowza.com/system/32/447_2.png) [@system](https://community.wowza.com/u/system)\
**Post date:** [June 8, 2016, 11:40am UTC](https://community.wowza.com/t/mpeg-ts-tcp/154/1 "2016-06-08T11:40:33Z")

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For multilingual live streams, MPEG-TS is the way to go. Though we are not eager to broadcast over UDP, certainly not for event streaming where the choice of network/ISP is often not in our hands.

I know workaraounds exist, eg server side retransmit the stream from TCP to UDP with FFMPEG.

But a full solution built in Wowza would be more easy and robust, right?

Are there any plans to support MPEG-TS over TCP in the (near) future?

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**Author:** ![kv\_pham](https://avatars.discourse-cdn.com/v4/letter/k/7bcc69/32.png) [@kv\_pham](https://community.wowza.com/u/kv_pham)\
**Post date:** [June 16, 2016, 1:52pm UTC](https://community.wowza.com/t/mpeg-ts-tcp/154/2 "2016-06-16T13:52:09Z")

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> For multilingual live streams, MPEG-TS is the way to go. Though we are not eager to broadcast over UDP, certainly not for event streaming where the choice of network/ISP is often not in our hands.
> 
> I know workaraounds exist, eg server side retransmit the stream from TCP to UDP with FFMPEG.
> 
> But a full solution built in Wowza would be more easy and robust, right?
> 
> Are there any plans to support MPEG-TS over TCP in the (near) future?

would like that feature too.

Yet, I have used ffmpeg as work-around in production for hundreds of hours of stream; it is quite robust , just start the tcp listener as service with auto-restart after the stream ends and you can forget it.

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**Author:** ![Andrew\_Ramberg](https://avatars.discourse-cdn.com/v4/letter/a/7c8e57/32.png) [@Andrew\_Ramberg](https://community.wowza.com/u/Andrew_Ramberg)\
**Post date:** [June 14, 2016, 7:57am UTC](https://community.wowza.com/t/mpeg-ts-tcp/154/3 "2016-06-14T07:57:52Z")

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Hello,

It has not been mentioned as a feature that will be added in the near future. I will add MPEG-TS/TCP Stream Targets to our feature request backlog and reference your request in this forum. Although each feature request is reviewed and considered, we don’t have any timeline currently available for it’s possible inclusion.

Best regards,

Andrew

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**Author:** ![Paul\_Shields](https://sea2.discourse-cdn.com/flex002/user_avatar/community.wowza.com/paul_shields/32/390_2.png) [@Paul\_Shields](https://community.wowza.com/u/Paul_Shields)\
**Post date:** [June 29, 2016, 3:41pm UTC](https://community.wowza.com/t/mpeg-ts-tcp/154/4 "2016-06-29T15:41:45Z")

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Hi,

As Andrew mentioned this is not available now but he has added this as a backlog request. We can’t say if or when this will be implemented.

Regards,

Paul
