# Log events

**URL:** <https://community.wowza.com/t/log-events/40220>\
**Category:** Wowza Streaming Engine\
**Created:** [September 30, 2015, 3:26pm UTC](https://community.wowza.com/t/log-events/40220 "2015-09-30T15:26:36Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Left\_Chal](https://avatars.discourse-cdn.com/v4/letter/l/48db29/32.png) [@Left\_Chal](https://community.wowza.com/u/Left_Chal)\
**Post date:** [September 30, 2015, 3:26pm UTC](https://community.wowza.com/t/log-events/40220/1 "2015-09-30T15:26:36Z")

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I want to count all coming and going users for every device.

Which event i have to notice, “connect” and “destroy” or “play” and “stop” .

Whats the difference between publish, connect, and create ?

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**Author:** ![Jason\_Hilton](https://sea2.discourse-cdn.com/flex002/user_avatar/community.wowza.com/jason_hilton/32/437_2.png) [@Jason\_Hilton](https://community.wowza.com/u/Jason_Hilton)\
**Post date:** [October 2, 2015, 2:44pm UTC](https://community.wowza.com/t/log-events/40220/2 "2015-10-02T14:44:34Z")

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Hi,

For playback details on your live streaming and/or video on demand streaming applications you can see how may connections you had and the client types using the [statistics](https://www.wowza.com/docs/how-to-monitor-server-connections-load-and-application-statistics) provided in Wowza Streaming Engine Manager.

If you’re looking for more detail than what’s already provided you could use a third party log analyzer such as [Sawmill](https://www.wowza.com/docs/how-to-use-sawmill-to-analyze-wowza-media-server-logs).

Regards,

Jason

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**Author:** ![Left\_Chal](https://avatars.discourse-cdn.com/v4/letter/l/48db29/32.png) [@Left\_Chal](https://community.wowza.com/u/Left_Chal)\
**Post date:** [October 6, 2015, 10:34am UTC](https://community.wowza.com/t/log-events/40220/3 "2015-10-06T10:34:06Z")

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Hi Jason,

For the Live stream

- client connects =\> “connect” event is logged

- when client subscribes to a live stream =\> “create” event is logged

- if the stream is not available, nothing is played (obviously), but the client is still subscribed. No bytes are sent/received for that stream

- when the stream becomes available, clients are notified and “play” event is logged for every client.

- if the stream goes away (unpublished) or a client disconnects =\> “stop” event is logged

- when client unsubscribes from the stream (either by subscribing to something else, including “nothing” or by disconnecting) =\> “destroy” event is logged

- when client disconnects from the server =\> “disconnect” event is logged

Is that right ? What is the c-client-id ?

**If i want to count the unique views of a live stream i have to use the c-client-id, or the create event ?**

Regards,

Lefteris
