# Is there an iOS version of WZStreamingStat?

**URL:** <https://community.wowza.com/t/is-there-an-ios-version-of-wzstreamingstat/49871>\
**Category:** Wowza GoCoder SDK\
**Created:** [October 9, 2017, 3:08am UTC](https://community.wowza.com/t/is-there-an-ios-version-of-wzstreamingstat/49871 "2017-10-09T03:08:54Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Lester\_Padul1](https://avatars.discourse-cdn.com/v4/letter/l/c37758/32.png) [@Lester\_Padul1](https://community.wowza.com/u/Lester_Padul1)\
**Post date:** [October 9, 2017, 3:08am UTC](https://community.wowza.com/t/is-there-an-ios-version-of-wzstreamingstat/49871/1 "2017-10-09T03:08:54Z")

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Hello, we’re currently looking for ways to monitor the packet/frame drops during broadcast.

We’re using Wowza’s GoCoder sdk. I’ve pored over the SDK reference, but I can’t seem to find the iOS counterpart of android’s WZStreamingStat.

[https://www.wowza.com/resources/gocodersdk/docs/1.0/api-reference-ios/](https://www.wowza.com/resources/gocodersdk/docs/1.0/api-reference-ios/)

Is there an iOS implementation of this class or do we have different avenues for monitoring broadcast statistics?
