# How to handle connection loss when streaming to wowza cloud

**URL:** <https://community.wowza.com/t/how-to-handle-connection-loss-when-streaming-to-wowza-cloud/54731>\
**Category:** Wowza GoCoder SDK\
**Tags:** rest-api\
**Created:** [February 28, 2020, 2:34pm UTC](https://community.wowza.com/t/how-to-handle-connection-loss-when-streaming-to-wowza-cloud/54731 "2020-02-28T14:34:37Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Phil\_Londrico1](https://avatars.discourse-cdn.com/v4/letter/p/439d5e/32.png) [@Phil\_Londrico1](https://community.wowza.com/u/Phil_Londrico1)\
**Post date:** [February 28, 2020, 2:34pm UTC](https://community.wowza.com/t/how-to-handle-connection-loss-when-streaming-to-wowza-cloud/54731/1 "2020-02-28T14:34:37Z")

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I’m trying to stream to facebook live via wowza cloud using a custom stream target.

I’m using wowza gocodersdk ios implimentation

How can I handle connection loss from my mobile app?

How can I prevent facebook from stopping the live video.?

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**Author:** ![Amara\_Graham](https://sea2.discourse-cdn.com/flex002/user_avatar/community.wowza.com/amara_graham/32/381_2.png) [@Amara\_Graham](https://community.wowza.com/u/Amara_Graham)\
**Post date:** [February 28, 2020, 11:07pm UTC](https://community.wowza.com/t/how-to-handle-connection-loss-when-streaming-to-wowza-cloud/54731/2 "2020-02-28T23:07:36Z")

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Let me see if I’m following, you are using Wowza GoCoderSDK iOS to broadcast your stream with Wowza Streaming Cloud for playback on Facebook live. Is that correct?
