# Control of player streams server side

**URL:** <https://community.wowza.com/t/control-of-player-streams-server-side/47158>\
**Category:** Wowza Streaming Engine\
**Created:** [June 16, 2016, 2:39am UTC](https://community.wowza.com/t/control-of-player-streams-server-side/47158 "2016-06-16T02:39:28Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Art\_Vanderhoffer](https://avatars.discourse-cdn.com/v4/letter/a/e47774/32.png) [@Art\_Vanderhoffer](https://community.wowza.com/u/Art_Vanderhoffer)\
**Post date:** [June 16, 2016, 2:39am UTC](https://community.wowza.com/t/control-of-player-streams-server-side/47158/1 "2016-06-16T02:39:28Z")

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Searching the forums I have seen several topics on this over the years but all seem to suggest remote procedure calls something like,

admin -\> server -\> client(send play.pause.etc) -\> server -\> client

for controlling the connected streams.

We have several remote sites with large displays that are unmanned. Once a stream is established by the player (handled in other logic) we would like to control the streams going to these screens remotely, ie be able to play,pause etc. Using a remote call as previously suggested in some forum questions is not ideal for us as the players are custom built and do not have this easily available.

admin(send play.pause.etc) -\> server -\> client

is there a method to control a stream (once a uuid is identified) serverside? I may have have missed something basic in the manual or the correct terminaolgy but any advice pointing in the right direction would be appreciated.

Thanks

Art

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**Author:** ![Paul\_Shields](https://sea2.discourse-cdn.com/flex002/user_avatar/community.wowza.com/paul_shields/32/390_2.png) [@Paul\_Shields](https://community.wowza.com/u/Paul_Shields)\
**Post date:** [June 29, 2016, 3:35pm UTC](https://community.wowza.com/t/control-of-player-streams-server-side/47158/2 "2016-06-29T15:35:34Z")

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Hi,

Have a look at [ModuleStreamControl](https://www.wowza.com/docs/how-to-control-stream-class-streams-dynamically-modulestreamcontrol%28ModuleStreamControl%29). It also includes an example app for testing/developing on.

Regards,

Paul
