# Authenthicating players...

**URL:** https://community.wowza.com/t/authenthicating-players/36465
**Category:** Wowza Streaming Engine
**Tags:** media-players-and-devices
**Created:** [June 29, 2014, 5:19pm UTC](https://community.wowza.com/t/authenthicating-players/36465 "2014-06-29T17:19:17Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![Janez\_Makovsek](https://avatars.discourse-cdn.com/v4/letter/j/ed655f/32.png) [@Janez\_Makovsek](https://community.wowza.com/u/Janez_Makovsek)
#### Post date: [June 29, 2014, 5:19pm UTC](https://community.wowza.com/t/authenthicating-players/36465/1 "2014-06-29T17:19:17Z")

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Hi!

Is there a mechanism to authenticate a player? Not the user, just the player used? Under certain conditions some players can cause Wowza to crash.

Thanks!

Atmapuri

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### Author: ![Zoran](https://sea2.discourse-cdn.com/flex002/user_avatar/community.wowza.com/zoran/32/385_2.png) [@Zoran](https://community.wowza.com/u/Zoran)
#### Post date: [June 29, 2014, 10:54pm UTC](https://community.wowza.com/t/authenthicating-players/36465/2 "2014-06-29T22:54:50Z")

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Hi,

You could create a custom Wowza module and have if allow client connections based on the User Agent the player provides.

Zoran
